…
PPC MOREDETOUR0371 "PodWR DetourRW DetourWW Rfe DpDatadW Wse" Cycle=Rfe DpDatadW Wse PodWR DetourRW DetourWW Prefetch=0:x=F,0:y=W,1:y=F,1:x=W Com=Rf Ws Orig=PodWR DetourRW DetourWW Rfe DpDatadW Wse { 0:r2=x; 0:r4=y; 1:r2=y; 2:r2=y; 3:r2=y; 3:r4=x; } P0 | P1 | P2 | P3 ; li r1,2 | li r1,1 | lwz r1,0(r2) | lwz r1,0(r2) ; stw r1,0(r2) | stw r1,0(r2) | li r3,3 | xor r3,r1,r1 ; lwz r3,0(r4) | sync | stw r3,0(r2) | addi r3,r3,1 ; li r5,2 | lwz r3,0(r2) | | stw r3,0(r4) ; stw r5,0(r4) | | | ; li r6,4 | | | ; stw r6,0(r4) | | | ; Observed 0:r3=0; 1:r3=2; 2:r1=0; 3:r1=1; x=2; y=3; and 0:r3=0; 1:r3=2; 2:r1=0; 3:r1=2; x=2; y=3; and 0:r3=1; 1:r3=2; 2:r1=0; 3:r1=2; x=2; y=3; and 0:r3=0; 1:r3=3; 2:r1=0; 3:r1=2; x=2; y=3; and 0:r3=1; 1:r3=3; 2:r1=0; 3:r1=2; x=2; y=3; and 0:r3=0; 1:r3=2; 2:r1=1; 3:r1=2; x=2; y=3; and 0:r3=1; 1:r3=3; 2:r1=1; 3:r1=2; x=2; y=3; and 0:r3=1; 1:r3=3; 2:r1=2; 3:r1=2; x=2; y=3; and 0:r3=0; 1:r3=2; 2:r1=0; 3:r1=3; x=2; y=3; and 0:r3=0; 1:r3=2; 2:r1=1; 3:r1=3; x=2; y=3; and 0:r3=1; 1:r3=2; 2:r1=1; 3:r1=3; x=2; y=3; and 0:r3=0; 1:r3=1; 2:r1=2; 3:r1=3; x=2; y=3; and 0:r3=0; 1:r3=2; 2:r1=2; 3:r1=3; x=2; y=3; and 0:r3=1; 1:r3=2; 2:r1=2; 3:r1=3; x=2; y=3; and 0:r3=0; 1:r3=3; 2:r1=2; 3:r1=3; x=2; y=3; and 0:r3=0; 1:r3=4; 2:r1=2; 3:r1=3; x=2; y=3; and 0:r3=1; 1:r3=4; 2:r1=2; 3:r1=3; x=2; y=3; and 0:r3=0; 1:r3=2; 2:r1=4; 3:r1=3; x=2; y=3; and 0:r3=0; 1:r3=2; 2:r1=0; 3:r1=4; x=2; y=3; and 0:r3=1; 1:r3=2; 2:r1=0; 3:r1=4; x=2; y=3; and 0:r3=0; 1:r3=2; 2:r1=1; 3:r1=4; x=2; y=3; and 0:r3=1; 1:r3=2; 2:r1=1; 3:r1=4; x=2; y=3; and 0:r3=0; 1:r3=2; 2:r1=2; 3:r1=4; x=2; y=3; and 0:r3=1; 1:r3=2; 2:r1=2; 3:r1=4; x=2; y=3; and 0:r3=0; 1:r3=4; 2:r1=2; 3:r1=4; x=2; y=3; and 0:r3=0; 1:r3=3; 2:r1=2; 3:r1=1; x=2; y=4; and 0:r3=0; 1:r3=4; 2:r1=2; 3:r1=1; x=2; y=4; and 0:r3=0; 1:r3=2; 2:r1=2; 3:r1=3; x=2; y=4; and 0:r3=0; 1:r3=2; 2:r1=2; 3:r1=4; x=2; y=4; and 0:r3=1; 1:r3=2; 2:r1=2; 3:r1=4; x=2; y=4; and 0:r3=0; 1:r3=3; 2:r1=2; 3:r1=4; x=2; y=4; and 0:r3=1; 1:r3=3; 2:r1=2; 3:r1=4; x=2; y=4; and 0:r3=0; 1:r3=4; 2:r1=2; 3:r1=4; x=2; y=4; and 0:r3=1; 1:r3=4; 2:r1=2; 3:r1=4; x=2; y=4;